Showing posts with label Friends. Show all posts
Showing posts with label Friends. Show all posts

THE WIDOW DELOSA


Dona  D A N I R A   D E L O S A
---------------------------------------------
Ht:5'5  |  Wt:120  |  Eyes:Brown  |  Hair:White 
Age:65  |  Creed: Iagosi  |  Status: ACTIVE

Lady Delosa is a lifetime resident of Ladroa, the last member of a minor noble house that owns slate quarries in the Kastros region to the south. She is affluent and well-established, with ties to various trade associations within Ladroa. 

Delosa has lost two sons, one killed during the War of the Phoenix, and the other lost at sea during the last Expedicione. Her older husband died of natural causes more than a decade ago, leaving her with their slate interests, a respectable fortune, and a small estate in Kastros which she has not visited in quite some time. 

Once, her family was more directly involved with construction within Ladroa, as well as the trade and transport of slate, but since her husband's death, much of that administration now rests with Pardo, a notary and accountant who serves the family.
 

IRONHAWKE


Inheritor of the Hawk Talon Fist

E F R A I M   v a n   H O C K E
martial artist, pit fighter
------------------------------
Ht: 5'10 / Wt: 170 / Hair: blond / Eyes: grey
Age: 23  / Creed: Torvar / Status: MISSING

For the last five years, the young pit-fighter calling himself Ironhawke has carved out a name in bare-knuckle arenas around the Helicosian. Using a blend of both esoteric and practical techniques, he is becoming a star attraction, but little is known about his training or his past. 

Ironhawke's style foregrounds speed, agility and strong offense, combining acrobatic maneuvers, rapid kicks, and precise hand strikes. His most devastating move is the Hawk Talon - a vicious technique that fashions a man's hand into a vise-like claw, capable of severing tendons, breaking joints, or even bending steel with only the strength of his fingers. 

Since the raid on Magoa, Ironhawke has been missing. Injured while fighting alongside Kuan against enslaved Blue Lightning-addicted pit-fighters, both were overtaken by the Wards of Mortlac (Whisperers) and their mysterious leader. Dying from receiving the Saint's Palm, Kuan miraculously recovered, and savagely murdered most of the Wards in a blind rage. When he awoke covered in gore, there was no sign of either Ironhawke or the Mortlac heir. It is assumed that both or either escaped the Magoa catacombs through the same route, while Kuan was unconscious and the rest of the Company were kidnapped to faerie demiplanes. 

ELKË

 
Sister of Mercy

E L K E   M A R E V N A
------------------------------
Ht: 5'10  /   Wt: 85 lb  /   Hair: red  /   Eyes: red  /   Age: ~160  /   Creed: Vaara


Elke is a sister of the Varantine Order, steward of the Schola Santa-Vara Infirmary, and the personal apprentice of Doctor-Curate Cardena Dela Vara. Like most members of the Varantine Order, she is also secretly a member of the Vaara race (called vampires by some). 

AL-SIJAD


The Silk Merchant of Ladroa

AYAN  AL-SIJAD

Ht: 5'8  |  Wt: 175  |  Eyes: brown  |  Hair: black  |  Age: 50

Ayan Al-Sijad is a prominent Talumar silk merchant who has made his home in Ladroa. Although not a full citizen, he wields substantial influence over the textile market, and has many connections with the caravans and sea trade going in and out of the city.

The Kidnapping

Al-Sijad's 12-year-old son, Amaro, is the apple of his eye. While slumming with youth gangs in the Puerto against his father's wishes, Amaro was kidnapped by procurers for the Cult of Agruesh that was operating out of the Colegio district

Not trusting local authorities to get the job done, Al-Sijad devoted considerable monies to turn up a lead. Unable to find local muscle to help him, he hired the brash young Capracian pistolero named Lonzo to get his son back. 

In a fortunate coincidence, Lonzo encountered his former comrades Jack, Kuan, Kian, and Korvuus at the cult's hideout, and the heroes joined forces to raid the secret temple together. They were able to liberate the abducted children before the followers of Agruesh could subject them to untold horrors. Appalled by what they discovered, they meted out harsh justice to the members of the cult.

Gratitude and Charity

Al-Sijad was extremely grateful for the return of his son. As most of the other rescued children were orphans or kidnapped children far from home, Al-Sijad agreed to take responsibility for the other liberated prisoners. He has also found jobs for some of the older children in the Calle Seda, but the youngest children were remanded to the care of the newly-opened Orphanato del Cinzento (sometimes called "the Grey Shelter") operated by the Grey Stripes, and subsidized with donations from Al-Sijad.

Al-Sijad is considered friendly to the Tyrson Company, and to the Grey Stripes as well. He is a valuable ally in the Mercado of Ladroa.


AMARO AL-SIJAD

Ht: 5'5  |  Wt: 110|  Eyes: brown  |  Hair: black  |  Age: 12

Amaro is the son of one of the richest merchants in Ladroa, but has no interest in silks or trade at this stage of his life. Instead, he is fascinated by the Roofdancers of Ladroa, especially by the fact that many of them are barely older than himself - a fact that causes his father no end of consternation. He often neglects his studies and sneaks out to mingle with the rough-and-tumble kids who make the streets of the Puerto their playground. 


FARRALDO


The Witch Smith

F A R R A L D O
Ht: 6'2  /  Wt: 195  /  Hair: black  /  Eyes: brown  /  Age: 40  /  Creed: Iagosi

Farraldo is a tall, lean, middle-aged man with dark haunted eyes, long tangled black hair, and a drooping mustache. His face is lined, pockmarked, and gaunt, but his arms are corded with a blacksmith's muscles.

Farraldo comes from a line of mystic smiths whose arts were passed down from master to student since ancient times. While many arsenal-magic traditions derive from the arcane warcraft of the old Cyron Empire, Farraldo's arts originate in even older practices - secrets shared through shamanic pacts in Man's prehistoric past.  

ESMERAY

 
The Guide

E S M E R A Y ,   t h e   D A R K   M O O N 
Knight of the Beacon, Warden of the Ashen Realm
---------------------------------
Ht: 6'  /  Wt: 110  /  Hair: white  /  Eyes: black  /  Skin: grey 
Age: ~1000  /  Creed: Moonfae  /  Status: Ashen Realm

Esmeray the Dark Moon is of the Moonfae race, and a member of the Knights of the Beacon who were charged long ago with the task of protecting the domain of the White-Gold King. 

When the plague of the Spite bled into the plane of the Moonfae, their world was plunged into everlasting gloam, and its people consumed by its curse. Since that time, Esmeray has acted as the last warden of the Ashen Realm -- patrolling its dead lands, slaying aberrations, and seeking out lost souls by the light of her magic Beacon. 

Even as she fulfills her duty, she is haunted by the knowledge that she can never return to the White-Gold Palace herself due to the corruption that has nested in her flesh during her long vigil.  

ALBASTRU


The Blue Storm



Uragan Albastru is an unusually large and robust wyvern. Including his long serpentine neck and undulating barbed tail, he is almost 30ft in length. His scales are storm-blue, and his fins, wing membranes, and barbs are all a vibrant bloody red. His face is fringed with many smaller spines and a short mane of shiny black fur. 

Like most wyverns, Albastru moves through the air with frightening speed. In spite of his unusual size, under the cover of night he is a surprisingly stealthy predator on the wing. 

Albastru has been trained to the saddle, and is calmed by the sound produced by a Zinjanti brummer - a filigree diamond-shaped medallion, which creates a warbling drone when spun on its short chain. 

Nonetheless, he is a proud beast with a pronounced mean streak. His restless nature makes him dangerous to friend or foe alike -- unless he is governed with a firm hand and stoic confidence.

While not exactly clever, Albastru demonstrates greater-than-average intelligence compared to wild wyverns, probably due to his training. Based on his size and level of conditioning, he may be a relatively old specimen.

Little is known of his previous rider, save that he appears to have been a Zinjanthian warrior who fell to his death while crossing the Nimmerendes mountains. This is significant, as the lost city of Zinjanth and its wyverneers were thought to have vanished since the days of late antiquity. 


Huge Wyvern, Unaligned
Speed: land 20 ft / flying 80 ft

AC: 16 (natural 4 + dex 2)
HP:  1 5 0

STR ~ 22 / +6 
DEX ~ 14  / +2 
CON ~ 18 / +4 
INT ~ 6  / -2
WIS ~ 12  / +1
CHA ~ 10 / +0

STR save+9    /    CON save+7 /    Darkvision 120ft
Athletics+9    /    Intimidate +3    /    Perception+4    /    Stealth+5    

2 ATTACKS
BITE +9  /  2d6+6 piercing Reach 10ft
CLAW +9  /  2d8+6 slashing Reach 5ft
GRAPPLE +9  /  6 hp piercing         Reach 5ft  (str vs str)
STING +9  /  2d4+6 piercing Reach 10ft
        +4d6 POISON  / recharge 5-6

POISON: 
DC15 CON / on fail: +4d6 additional dam at end of Albastru's next turn  /  save under 10 = Poisoned for D6 rounds


SAIOPLESIAN


pilgrim, theologist, preacher-errant


S A I O P L E S I A N
( a k a   "Saio"  )
---------------------------------
Ht: 6'5  /  Wt: 270lb  /  Hair: golden  /  Eyes: green  /  Age: 40?  /  Creed: Novathari

APPEARANCE

Saioplesian is a tall, muscular man with dark brown skin, pale green eyes, and a leonine mane of golden hair braided into thick, orderly plaits. He is exceedingly handsome, with symmetrical features and a benevolent gaze. His skin is smooth and radiant, like a polished stone; his face seems ageless, while exuding an air of sage maturity. 

SOFONISBA ORLOGIO


astronomer, swordswoman, polymath

S O F O N I S B A   O R L O G I O   di   O R C A G N A 
( a k a   I s b a "  )
---------------------------------
Ht: 5'8  /  Wt: 137  /  Hair: black  /  Eyes: brown  /  Age: 36  /  Creed: Capracian


PROFILE

Sofonisba Orlogio is an accomplished polymath. Her education began early with metalsmithing, engraving, and complex mechanisms, and expanded over the years to include astronomy, mathematics, architecture, chemistry, medicine, and philosophy. Although she is an excellent draughtsman and has produced works in bronze, she considers herself but a dabbler in the fine arts, especially compared to the famed Capracian geniuses of her generation. Sofonisba is a supremely gifted scholar and artisan, but by her own admission, she lacks the temperament of a great artist or inventor.

VANDERBILT*


The Gremlin

V A N D E R B I L T
tinkerer, philosopher, outcast
---------------------------------
Ht: 2'1  /  Wt: 20 lbs  /  Hair: cold white  /  Eyes: lavender
Age: ~400  /  Creed: Gremlin  /  Status: *DECEASED


APPEARANCE

A small, dapper fellow with a haunted air. His lavender eyes are underscored by a smear of hollow darkness beneath them, the marks of his long, lonely entrapment. His skin is pinkish-pale, and his silvery hair is tufted, with an asymmetrical shock falling over one eye. His small beard and mustache are sharply pointed, echoing his the long point of his nose, and his large, triangular ears.

PRINZ ALBERINGEN


Ruler of Auspenheim

PRINCE ALBERINGEN von LUTENBECK von AUSPENSTADT 
Auspen noble, statesman, Imperial vassal
---------------------------------
Ht: 6'2  /  Wt: 170  /  Hair: grey  /  Eyes: blue  /  Age: 62  /  Creed: Auspen Torvarian


APPEARANCE

The Prince is a tall, thin man with an upright posture. His scalp is bald and shiny, with stiff grey hair sprouting from his temples like small horns. He wears a thick, neatly-waxed mustache, and his head tilts back in such a way that his pale eyes seem always to be looking down at whoever he's speaking to.

His noble regalia has a sharp, military pomp to it, mostly black and silver, with a starched ruff and polished decorative breastplate. His manner is similarly stiff and polite, but also seemingly easily distracted or flustered.

IARDEN


a young squire with a traumatic past

I A R D E N    B E L F R O Y
------------------------------------------
Ht: 5'6  /  Wt: 137  /    Age: 16
Hair: brown  /  Eyes: blue  / Creed: Wellundish

DESCRIPTION

Iarden is a pale youth with a wirey build and a nimble step acquired during his time at sea. His features are gaunt and careworn for a boy of his age, with dark circles under his eyes that suggest many sleepless nights. His manner is laconic and diligent, accepting tasks and hardship with resigned detachment. In his short time since joining Jack Tyrsson, he has seen both wonderous and terrible things, taking all in stride. He seems to welcome chores, training, and even mortal danger - anything not to be left alone with his memories. Indeed, there are few horrors that could wound him deeper than those he's already experienced.

KING TARONYMES


aka: The Laughing Mountain & The Golden Boar of Thessios
One of the Five Outlander Disciples of the Three Blossom Society

T A R O N Y M E S  of  T H E S S I O S
Brawler, Hero, King 
---------------------------------
Ht: 6'4  /  Wt: 375 lbs  /  Hair: black  /  Eyes: brown  /  Age: 40
Creed: Aesosian  /  Clan: Three Blossom Society


Taronymes is the king of the small Aesosian kingdom of Thessios. His family line is of the "old blood" - supposed descendants of the Apotheoi, the race of first men that ruled Aesos in prehistoric times. He is renowned as a great hero in his own lands, but also in the far eastern Three Kingdoms of Tianxia.

TOM FLAGSTAFF


(aka: Gillam Bannermount, Ramon Guillermo Fresco Banderas, Wilhelm Reiner von Kolaz)

T O M   F L A G S T A F F
a lackadaisical wandering minstrel with a golden voice
---------------------------------
Ht: 6'1  /  Wt: 160*  /  Hair: dirty blond  /  Eyes: rusty*  /  Age: 400 ?  /  Creed: Wellund
Tom stretched out his words lazily. He spoke in the relaxed accent of Lundishmen from the pastoral lowlands on the border with the Delon marches - rich with politesse, but low on formality. Even if Tom were human, it would be difficult to assess his age. His face was lean but rugged; fair-skinned and seemingly youthful, yet with the lines and creases of a man who spent his days in the sun. When he smiled, it was broad and open, using all of his white teeth.

 

Lady BELASCA de CINZA


Lady  B E L A S C A  de  C I N Z A
young noblewoman of a disgraced family
------------------------------------------
Ht: 5'1  /  Wt: 99  /  Hair: brown  /  Eyes: brown  /  Age: 13  /  Creed: Iagosa

"I am the last De Cinza in Ladroa, and I speak for the Grey Stripes. Captain Ballenero was like a second father to me. He made sure I understood what our order was, and more importantly, where we came from. I have come to see just how far from that path we strayed. I know that the Grey Stripes were almost destroyed - not because of Cortazaro's treachery, but because we willingly made a place for vile men like him at our bosom. We must take a lesson from this, and change our ways."

CAPTAIN JUANICO


Ship's Captain of Theseus 

C a p i t a n   X i m o n   J U A N I C O
-----------------------------------
Ht: 5'10  /  Wt: 170  /  Hair:black  /  Eyes:brown
Age:46 (26)  /  Creed: Iagosi  /  Status: SOMEHOW ALIVE


A handsome man of average height, hale of body, fresh of face. His eyes and hair are dark and shiny, and he wears a dashing Van Dyke on his face. He is dressed in a studded leather jack in the Grey Stripes livery, and carries a katzbalger sword and wheellock pistol at his side. 

For much of his past life, Juanico was an excellent First Mate - a canny, crusty, blustering man who knew the Helicosian sea like the back of his hand. When he was named the Escarlata Lanza's captain after Lady De Cinza reformed the Grey Stripes, he served loyally and supported her mission to rebuild the reputation of the order. 

Now he finds himself rudderless... a captain without a ship, listing from the burden of his past life's failures, most especially the crew he lost. He is also a man whose soul was reclaimed from the clutches of death, and he still feels its briney taste upon his lips. 

THE CATS of LADROA


"The Cats" are a close-knit gang of street kids who banded together for survival. They are the youngest of the Roofdancer clans of Ladroa - many of them little more than children - but together, they form a remarkably effective network of spies, messengers, informants, and pickpockets.

JENYEVA


J E N Y E V A   R O S A L Y A
A young, wide-eyed thief in the big bad world
------------------------------------------
Ht: 5'4  /  Wt: 107  /  Hair: auburn /  Eyes: green
Skin:  pale  /  Age: 18  /  Creed: Dobrin Koshka
Status: ACTIVE (Ladroa)

DESCRIPTION

Jenyeva Rosalya is a small-framed young woman with pale skin and long red hair. Her manner tends to be quiet and unassertive, but she observes the world around her keenly. She typically dresses in a light doublet and hose, often in Grey Stripes colours, and usually with a short hooded cape thrown about her shoulders. At her belt she carries several pouches and a dagger, and sometimes a small sword. She also owns a fine mail shirt of Elder make that she wears if expecting trouble. While in Ladroa, she usually wears a rabbit-shaped mask over her face. 

ALPHONSO MISERO



ALPHONSO  MISERO
A hidalgo, veteran soldier, and duelist of small renown.
------------------------------------------------------------------
Ht: 5'9   /   Wt: 160   /   Age: 37  /  Hair: black  /  Eyes: brown  /  Creed: Iagosi


It may be fairly said that any great city in Iagos is already full of stern-faced, mustachioed, out-of-work soldiers, who speak little unless it concerns their honour, and draw long rapiers at the drop of a glove. Even so, one might be forgiven for believing Alphonso Misero invented the concept.

VALKE


(girl friday)
V A L K E    M A R E V N A
mercenary, wanderer, adventuress
----------------------------
Ht: 5’10  /  Wt: 99 lbs  /  Hair: auburn  /  Eyes: blue/red
Age: 220  /  Creed: Vaara (Kos)  /  Status: ACTIVE

PROFILE

Despite her youthful appearance, Valke has been around. By her own account, she has been roaming the Great Continent for the better part of a century, ranging from Helicos to Utgaard, and from Kalthea to the Taizul Steppes. Serving as a mercenary and freelance adventurer during this time, she has acquired redoubtable skills, numerous curious trinkets, and a seemingly unending supply of tall-tales, of which she brags openly and often. 

Considering all her travels and fantastical deeds, she seems no wiser for it. She lives her life with a devil-may-care outlook and her own signature swagger. Her sardonic attitude, rough manners, and short temper may be well-suited to a war-camp, but not to more subtle situations. Valke enjoys red meat, strong booze, and good tobacco, and always seems up for a fight.